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Dec 2014 Newsletter
Nov 2014 Newsletter
Clearance - click here
New & Restock: Dec 19, 14
Star Wars: Imperial Assault, Eldritch Horror: Mountains of Madness, Zombie Kidz, Patchwork, Kingsport Festival, San Juan (second edition), Small World A Spider's Web, The Duke, Five Tribes, Android: Netrunner - The Source, Red7, Jungle Speed, Dutch Blitz Blue Expansion, Ticket to Ride Card Game, Small World, Android: Netrunner, Card Sleeves FFG Mini American (Yellow), Card Sleeves FFG Mini European (Red), Card Sleeves FFG Standard American (Green), Hey, That's My Fish!, The Witcher Adventure Game , Sushi Go!, The Resistance, The Resistance: Avalon, King of Tokyo, Innovation (IELLO), Click Clack Lumberjack, DC Comics Deck-Building Game, DC Comics Deck-Building Game: Forever Evil, Steam Park, Settlers of Catan 5-6 expansion, Settlers of Catan: Cities & Knights of Catan, Settlers of Catan: Traders & Barbarians, Settlers of Catan: Explorers & Pirates, Dominion: Cornucopia, Munchkin Loot Letter, Tsuro, Settlers of Catan: Cities & Knights of Catan, Catan: Ancient Egypt, Telestrations Party Pack, Pathfinder Card Game: Rise of the Runelords Add-on Deck, Dominion, Dominion: Intrigue, Dominion: Seaside, Dominion: Prosperity, Dominion: Cornucopia, Tzolkin: The Mayan Calendar

New & Restock: Dec 18, 14
Xia: Legends of a Drift System, Akrotiri, Colt Express, Timeline: Americana, Eclipse, Claustrophobia, Timeline: Discoveries, Timeline: Diversity, Timeline: Historical Events, Timeline: Inventions, Takenoko, Cyclades: Hades, Cyclades: Titans , Chinatown, Camel Up, Carcassonne: Gold Rush, Pandemic, Pandemic: In the Lab, Pandemic: The Cure, Clash of Cultures, Zooloretto Dice, Agricola: France Deck, No Thanks!, Dixit, Dixit Odyssey, Dixit Daydreams, Wizard (US Games), Medina, Suburbia, Firefly: The Game, War of the Ring 2nd Edition, The Resistance: Coup: Reformation, The Resistance: Coup, King of Tokyo, Star Realms, Hanabi, Munchkin Panic, Munchkin, Castles of Mad King Ludwig, Through the Ages: A Story of Civilization, For Sale, Incan Gold 2nd Edition, Cash 'n Guns, Concept, Mascarade, Mascarade Expansion, 7 Wonders: Babel, 7 Wonders: Cities, Jaipur, Jamaica, Anomia Party Edition, Anomia

New & Restock: Dec 12, 14
Dragonscroll, Akrotiri, DC Comics Deck-Building Game: Forever Evil, Colt Express, Cyclades: Titans , Carcassonne: Gold Rush, Agricola: France Deck, No Thanks!, Carcassonne: Big Box 5, My First Carcassonne, Terra Mystica, Field of Arle, Targi, Pandemic, Pandemic: In the Lab, Pandemic: The Cure, Carcassonne includes The River, Cyclades, Ticket to Ride, Ticket to Ride Europa 1912, Ticket to Ride Nederland, Ticket to Ride Europe, Memoir '44, Shadows over Camelot, Ultimate Werewolf One Night, Flash Point: Fire Rescue - 2nd Edition, Coloretto, Time's Up! Title Recall!, Zombie Dice, Martian Dice, Puerto Rico, Timeline: Inventions, Timeline: Discoveries, Timeline: Historical Events, Timeline: Music & Cinema, Claustrophobia: De Profundis, Steam Park, Settlers of Catan: Seafarers of Catan, Caverna: The Cave Farmers, Bohnanza, Dominion, Dominion: Intrigue, Space Alert, Dominion: Prosperity, Tzolkin: The Mayan Calendar, Legendary Encounters: An Alien Deck Building Game, Legendary: Guardians of the Galaxy, Dutch Blitz, Android: Netrunner - Creation and Control, Card Sleeves FFG Mini American (Yellow), Card Sleeves FFG Standard American (Green), Citadels, Elder Sign, Hey, That's My Fish!, Arkham Horror, Game of Thrones: Board Game 2nd Edition, The Witcher Adventure Game , Warhammer 40,000: Conquest, Forbidden Desert, Forbidden Island, The Resistance: Avalon, The Resistance: Coup, King of Tokyo, 7 Wonders: Cities, Smash Up: Science Fiction Double Feature, Tsuro, Trains: Rising Sun, Love Letter

New & Restock: Dec 4, 14
Colt Express, Claustrophobia: Furor Sanguinis, Carcassonne: Gold Rush, Takenoko, The Builders: Middle Ages, Timeline: Discoveries, Timeline: Inventions, Timeline: Historical Events, Timeline: Music & Cinema, Dixit Daydreams, Dixit Journey, Cyclades, Field of Arle, Robinson Crusoe: Adventure on the Cursed Island - Voyage of the Beagle, Terra Mystica: Fire & Ice, Targi, Pandemic: The Cure, Pandemic, Carcassonne: Traders & Builders, Pandemic: In the Lab, Agricola, Agricola: Farmers of the Moor, Carcassonne includes The River


ONLY 1 COPY IN STOCK!
Player #: 2-6
Length: 60 mins - Intermediate
Designer: Friedemann Friese
Publisher: Rio Grande Games
Age Range: 12+
Retail: $ 50.00 CAD
Our Price : $ 37.95 CAD
Qty:

Power Grid First Sparks

The First Sparks transports the Power Grid mechanisms into the Stone Age. The order of phases during a game round, the player order, the technology cards: you know all these parts from Power Grid But what is new? What is different?

The First Sparks is much faster and far more direct. You are immediately part of the action. Each turn, each decision is important. As a clan leader you decide on the well-being of your clan during the Stone Age. You need to develop new hunting technologies and get new knowledge - to successfully hunt food or to learn to control fire. With the help of these skills, you will harvest enough food to feed your clan and spread it far enough to reach new hunting areas.

In a game of The First Sparks you are always confronted with many decisions: Which technology cards offer you the biggest advantages? When is the right time to spread your clan on the game board? Which hunting areas will grant the most food? Reaching new hunting areas or trying to secure parts of the game board for your own clan are important factors for your strategy. Empty spaces are cheaper for you to settle compared to spaces in which other clans are already settled. If you are the first to increase your clan size to 13 clan members, you win The First Sparks.

Description

The First Sparks transports the Power Grid mechanisms into the Stone Age. The order of phases during a game round, the player order, the technology cards: you know all these parts from Power Grid But what is new? What is different?

The First Sparks is much faster and far more direct. You are immediately part of the action. Each turn, each decision is important. As a clan leader you decide on the well-being of your clan during the Stone Age. You need to develop new hunting technologies and get new knowledge - to successfully hunt food or to learn to control fire. With the help of these skills, you will harvest enough food to feed your clan and spread it far enough to reach new hunting areas.

In a game of The First Sparks you are always confronted with many decisions: Which technology cards offer you the biggest advantages? When is the right time to spread your clan on the game board? Which hunting areas will grant the most food? Reaching new hunting areas or trying to secure parts of the game board for your own clan are important factors for your strategy. Empty spaces are cheaper for you to settle compared to spaces in which other clans are already settled. If you are the first to increase your clan size to 13 clan members, you win The First Sparks.

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Additional Links
For more information about this game see:

http://boardgamegeek.com/boardgame/106662/power-grid-the-first-sparks


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